Accel World Vs Swor Art Online Us Vpk Download

Accel World vs. Sword Art Online Review – When Not So Distant Worlds Collide

GAME INFO

Accel Globe vs. Sword Fine art Online

July 7th, 2017

Platform PlayStation iv, PlayStation Vita

Publisher Bandai Namco

Developer Artdink

In recent times, we have been getting plenty of Sword Art Online games, with the latest, Hollow Realization, having been released merely a few months back. Apparently, nosotros haven't been getting enough of them, as Bandai Namco recently released Accel World vs. Sword Fine art Online, a game which brings together the virtual worlds of the two series created by Reki Kawahara. The end result is a game that is quite enjoyable that will brand fans of both series happy, despite some shortcomings.

Unlike what the title seems to suggest, the Sword Fine art Online and Accel Earth characters don't fight confronting one another in the game just team upwards to defeat an evil that aims to destroy the virtual world of Alfheim Online. Following the disappearance of Yui, Alfheim Online and the Accelerated Globe begin to merge, and the characters from the two franchises run into up to prevent the worst from happening. With the two series sharing similar themes, the crossover story works quite well, and very niggling feels out of place. The fact that cutscenes are much shorter than in previous Sword Fine art Online games makes the whole game even more enjoyable, as players are more frequently than ever in control of their characters.

Accel World vs. Sword Fine art Online has been built upon the Sword Art Online: Lost Song engine, and so those who have played the game already know how the Sword Art Online characters play, with plenty of flying effectually and mobility options that brand combat fun. The improver of Accel Earth characters adds quite a flake of variety since they are all unable to fly, with the exception of Silverish Crown, so players have to come with new ways to bargain with aerial enemies. These characters come with a different fix of abilities so that switching blazon of characters prevents gainsay from becoming a chip dried and repetitive.

Accel World vs. Sword Fine art Online'south gainsay organization is a rather unproblematic one, with players having the ability to unleash philharmonic attacks by pressing the square and triangle buttons and unleash a variety of special skills, which tin can also exist chained together for boosted damage. With about of the enemies having the ability to wing, the Sword Art Online characters experience more natural to use, but the Accel World characters come with some powerful jump capabilities that allow them to handle all types of enemies. While regular enemy encounters are inappreciably challenging, boss battles make upward for them, providing a solid challenge that forces players to master the different playable characters. Considering how the AI controlling party members isn't the best, players have to be at the top of their game to dispose of bosses.

While Accel Earth vs. Sword Art Online combat is solid, admitting a tad too simple at times, the same cannot be said most exploration. The game features some rather bland locations that become a task to explore over time, due to the lack of a detailed map, which doesn't bear witness some rather important elements such as teleport areas, and a very weird use of the objective marker, which doesn't appear as frequently as information technology should. This isn't exactly news for those who played previous games, but it's a shame it hasn't been fixed in the new game.

If players can stomach the bland exploration, Accel World vs. Sword Fine art Online offers quite a bit of content outside the primary story. In true MMO fashion, the game offers a multifariousness of side-quests ranging from simple fetch quests to more interesting ones that better flesh out both story and characters. Those looking for more story content besides have a whole actress affiliate unlocked after the game' ending. The multiplayer component is also some other welcome addition that almost makes the game experience like a truthful MMO, allowing players to bring their characters and bask taking down some powerful enemies with the help of others.

Accel World vs. Sword Art Online isn't exactly a great looking game on both PlayStation 4 and PlayStation Vita, only the portable version is definitely the worst in this regard, as characters and locations are way less detailed. The game as well suffers from frequent frame rate drops, peculiarly during combat, which makes the experience quite uncomfortable. Additionally, the fact that some functions, like switching controlled graphic symbol, require players to use the touch screen, makes the Vita version not the best one to enjoy the game to the fullest.

Crossover games are ordinarily pretty hit and miss, but thankfully Accel World vs. Sword Art Online doesn't fail in delivering what information technology promised to, a fun game that blends the two universes nicely while offering a solid combat organisation and a very interesting story. Bland exploration and the PlayStation Vita version technical and controls issues, unfortunately, harm the feel a bit, and the fact that the story isn't exactly newcomer friendly, with some prior knowledge needed to enjoy it to the fullest, make it that so Accel World vs. Sword Art Online can only be truly recommended to fans of the 2 franchises.

PlayStation Vita version tested (review code provided by the publisher). Y'all can buy it digitally via Amazon.

7.5

Accel World vs. Sword Art Online is a competent action role-playing game offering a simple all the same solid combat arrangement, good story and characters and enough of content. Due to the very banal exploration and a couple of other bug, namely technical and controls bug on PlayStation Vita, the game can merely exist recommended to fans of both franchises.

Pros

  • Good story
  • Mannerly characters
  • Unproblematic yet solid combat system
  • Challenging but not frustrating boss battles
  • Enough of side content

Cons

  • Bland exploration with unremarkable locations
  • PlayStation Vita version suffers from frame rate drops during gainsay
  • Impact screen controls can get uncomfortable

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Source: https://wccftech.com/review/accel-world-vs-sword-art-online-worlds-collide/

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